- Nov 10, 2018
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Monster Iestyn authored
Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion
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- Nov 09, 2018
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Monster Iestyn authored
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Alam Arias authored
Minor remote viewpoint bugfixes.
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Monster Iestyn authored
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS See merge request STJr/SRB2!299
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Monster Iestyn authored
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Monster Iestyn authored
Some code cleanup. See merge request STJr/SRB2!298
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- Nov 08, 2018
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Monster Iestyn authored
yes I'm an idiot for rushing things like this
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Monster Iestyn authored
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Monster Iestyn authored
No hasslope See merge request STJr/SRB2!312
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Monster Iestyn authored
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Monster Iestyn authored
"PlayerQuit" Lua Hook See merge request STJr/SRB2!127
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Monster Iestyn authored
Lua support for slopes See merge request STJr/SRB2!307
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Monster Iestyn authored
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Monster Iestyn authored
Winsock error handling fixes See merge request STJr/SRB2!303
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- Nov 07, 2018
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Alam Arias authored
Merge pull request #321 from GoldenTails/next-add-a-lua-variable-to-ultimate-mode-so-people-can-check-it Add Lua Ultimate Mode global variable so people can use it.
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TCLScrufflet authored
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Golden authored
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- Nov 05, 2018
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Lactozilla authored
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- Nov 03, 2018
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Monster Iestyn authored
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Monster Iestyn authored
SOC sanitising the sequel! See merge request STJr/SRB2!308
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- Nov 02, 2018
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Monster Iestyn authored
File loading hotfix See merge request !310
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Monster Iestyn authored
Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason. ESPECIALLY if the file is already loaded in SRB2, that's just silly.
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Monster Iestyn authored
Lua: hud.enabled and v.getLocalTransFlag() See merge request STJr/SRB2!306
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Monster Iestyn authored
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Monster Iestyn authored
Patch offsets fix See merge request STJr/SRB2!305
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- Oct 31, 2018
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Monster Iestyn authored
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Monster Iestyn authored
MI minor refactoring See merge request !294
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Monster Iestyn authored
Multi-patch texture support for transparency AND translucency See merge request !293
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Monster Iestyn authored
Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens
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- Oct 30, 2018
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Latapostrophe authored
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Latapostrophe authored
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Latapostrophe authored
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Monster Iestyn authored
now that V_FLIP's effects are always supported in V_DrawFixedPatch, there's no need for the "flip" variable anymore
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Monster Iestyn authored
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- Oct 29, 2018
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Monster Iestyn authored
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Monster Iestyn authored
HWR_DrawFixedPatch: Add V_OFFSET support for V_FLIP in hardware code as well, also add missing SHORTs for gpatch fields
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Monster Iestyn authored
Make V_OFFSET no thing without V_NOSCALESTART, to remove any potential glitches with using it on its own
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Monster Iestyn authored
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- Oct 27, 2018
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Monster Iestyn authored
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Monster Iestyn authored
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