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  1. Jun 27, 2023
  2. Jun 19, 2023
  3. Jun 18, 2023
  4. Jun 09, 2023
  5. May 26, 2023
  6. May 17, 2023
  7. May 01, 2023
    • Xaser Acheron's avatar
      Automap Mode: improved support for GZDoom (#876) · 184c13a5
      Xaser Acheron authored
      - A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
      - Holding Shift will highlight sectors instead of lines
      - Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
      - Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
      184c13a5
  8. Apr 22, 2023
  9. Mar 06, 2023
  10. Mar 03, 2023
  11. Jan 28, 2023
  12. Dec 25, 2022
  13. Dec 11, 2022
  14. Nov 27, 2022
  15. Nov 13, 2022
    • biwa's avatar
      UDBScript version 5 (#819) · 5b2b149b
      biwa authored
      Improved UDBScript to version 5:
      
      - Added Plane class
      - Added BlockMap, BlockEntry, and BlackMapQueryResult classes
      - Sector class
        - Added getLabelPositions method to get the position of sector labels (where tags, effects etc. are displayed)
      - Added support for JavaScript BigInt for UDMF fields. This means it's not necessary anymore to use UniValue to assign integers to new UDMF fields. Instead it can be done like this: sector.fields.my_int_field = 1n;
      - Added type information file (udbscript.d.ts)
      5b2b149b
  16. Nov 06, 2022
  17. Nov 04, 2022
  18. Oct 03, 2022
  19. Sep 21, 2022
  20. Sep 20, 2022
  21. Sep 18, 2022
    • biwa's avatar
      Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works: · 179f7206
      biwa authored
      - editing a highlighted, not selected map element will deselect other selected map elements, then start editing the highlighted map element
      - dragging a highlighted, not selected map element will deselect other selected map elements, then start dragging the highlighted map element
      - dragging a single map element will keep its selection state. I.e. dragging a selected map element will not deselect it after dragging anymore
        - dragging a highlighted, not selected thing will not select it after dragging
      - dragging a highlighted, not selected sector, while other sectors are selected, will only drag the highlighted sector, and not the selected sector (and deselect the selected sectors)
      179f7206
  22. Sep 17, 2022
  23. Aug 28, 2022
  24. Aug 23, 2022
    • biwa's avatar
      - Sector Color Picker: fixed a problem where the dialog could not be closed... · bacaff5b
      biwa authored
      - Sector Color Picker: fixed a problem where the dialog could not be closed using the "enter" or "ESC" buttons
      - Light/Sector Color Picker: fixed a problem where closing the dialog would result in a flicker
      - Light Color Picker: fixed a problem where canceling the dialog would not revert the color settings
      bacaff5b
  25. Aug 16, 2022
  26. Jul 02, 2022
  27. Jun 12, 2022
  28. Jun 02, 2022
  29. Jun 01, 2022
  30. May 28, 2022
  31. May 27, 2022
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