- Apr 08, 2013
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MaxED authored
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MaxED authored
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MaxED authored
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MaxED authored
Tag Explorer, UDMF: when item's comment editing was canceled, item's comment was removed instead of leaving it unaltered.
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MaxED authored
Fixed a crash after drawing a sector when a newly drawn line completely matches already existing one. Fixed a typo in documentation. Fixed a typo in actions description.
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- Apr 05, 2013
- Apr 04, 2013
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MaxED authored
Preferences form: list of actions already using current shortcut was not updated properly when actions list was filtered.
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MaxED authored
Visual mode, "Lower/Raise Floor/Ceiling to adjacent sector" actions: you can now hold Ctrl to lower/raise sectors to lowest/highest sector inside selection. Visual mode: added "Align Textures X and Y" action (default key is Ctrl-A). Preferences Form: Actions can now be filtered.
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- Apr 03, 2013
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MaxED authored
Visual Mode, UDMF: "Auto-align Textures Y" action now applies vertical scale of first (highlighted) surface to the rest of aligned surfaces. Linedef Edit Form, UDMF: lower sidedef texture offsets were never displayed. Some more changes in auto texture alignment of newly drawn lines. BuilderEffects plugin should compile now.
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- Apr 02, 2013
- Apr 01, 2013
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MaxED authored
Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. Added Selection Groups options to Edit menu. Selection Groups can now be cleared using either Edit -> Clear Group or Ctrl-Shift-[group number] shortcut. Toolbar button groups can now be toggled using context menu. Hold "Shift" to toggle several button groups at once.
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- Mar 29, 2013
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MaxED authored
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- Mar 28, 2013
- Mar 26, 2013
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MaxED authored
Texture browser can now show flats/textures only.
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- Mar 25, 2013
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MaxED authored
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- Mar 22, 2013
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MaxED authored
Fixed incorrect behavior when 2 linedefs are merged into one after deleting a vertex, when a newly created linedef overlaps existing geometry. Visual Vertex handles were not updated when sector's floor or ceiling height was changed.
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- Mar 21, 2013
- Mar 20, 2013
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MaxED authored
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- Mar 18, 2013
- Nov 30, 2012
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MaxED authored
Updated ZDoom ACC to r3889.
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- Nov 27, 2012
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MaxED authored
UDMF: vertical offsets of a vertex can now be edited in Vertex Edit form and are shown in Vertex Info panel. Bridge mode: when source sidedefs don't have upper/lower textures, their middle textures are used instead.
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MaxED authored
Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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- Nov 26, 2012
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MaxED authored
Rendering of (G)ZDoom rendering effects (slopes, 3D-floors etc.) can now be toggled in GZDoom Visual mode (default key is "Tab", action is Visual modes -> Toggle GZDoom rendering effects)
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- Nov 25, 2012
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MaxED authored
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- Nov 22, 2012
- Nov 20, 2012
- Nov 19, 2012
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MaxED authored
Added some boilerplate to UDMF map format reader. If a property value is Integer and expected property type is Float, a value will be casted to float. In other cases of type mismatch, the property will be ignored and a warning will be added to Errors and Warnings window.
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- Nov 13, 2012
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MaxED authored
Linedef and Sector Edit forms were saving default UDMF texture offsets (which led to increased map size).
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- Nov 11, 2012
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MaxED authored
TranslucentLine (208) action's "additive" property values were inverted.
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- Nov 09, 2012
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MaxED authored
Some more tweaks in ZDoom_misc.cfg
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- Nov 06, 2012
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MaxED authored
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