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  1. Nov 16, 2016
  2. Nov 11, 2016
  3. Nov 09, 2016
  4. Nov 01, 2016
    • MaxED's avatar
      Updated, Curve Linedefs mode: distance/angle are now changed using bigger... · e7769524
      MaxED authored
      Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit.
      Updated, Curve Linedefs mode: changing angle by mouse-dragging when "Fixed circular curve" option is enabled is now performed in a more predictable way.
      Updated, Curve Linedefs mode: generated geometry is now merged with existing geometry.
      Added, Curve Linedefs mode: a hint label is now displayed when modifying settings using mouse-dragging.
      Added, Curve Linedefs mode: number of curve vertices can now be changed using LMB+RMB-drag.
      e7769524
  5. Oct 31, 2016
  6. Oct 28, 2016
  7. Oct 26, 2016
    • MaxED's avatar
      Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control... · 3e132f1c
      MaxED authored
      Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
      Changed, Curve Linedefs mode: changed curve generation logic. Setting Distance to 0 will now divide selected linedefs into equal parts.
      Changed, Curve Linedefs mode: curve vertices are now drawn.
      Updated ZDoom_DECORATE.cfg.
      3e132f1c
  8. Oct 24, 2016
    • MaxED's avatar
      Added, Game configurations: added "ignoreddirectories" parameter. It lists... · 9908e411
      MaxED authored
      Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
      Added, Game configurations: added "ignoredextensions" parameter. It lists file extensions to be ignored when loading PK3/PK7/Directory resources.
      Updated: sector triangulation logic now works ~20% faster.
      Changed: a case when a pk3/pk7 archive contains several entries with identical filename is now treated as a warning, not as an error.
      Fixed, Visual mode: absolute floor/ceiling brightness should not be affected by brightness transfer effects (like 3d floors).
      Fixed, Draw Lines mode: in some cases unclosed sectors were created when several points were successively drawn at the same location.
      Updated documentation. 
      9908e411
  9. Oct 11, 2016
  10. Oct 05, 2016
  11. Oct 04, 2016
  12. Oct 03, 2016
    • MaxED's avatar
      Added, Things mode: minimum/maximum sound radii can now be displayed for... · 07db2506
      MaxED authored
      Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things.
      Added, Things mode: added "Show Light Radii" and "Show Sound Radii" main toolbar and View menu buttons.
      Fixed, Action arguments control: invisible splitter between args1-3 and args4-5 is no longer draggable.
      Updated ZDoom ACC (SetTranslation).
      Updated ZDoom_ACS.cfg (SetTranslation).
      07db2506
  13. Sep 27, 2016
  14. Sep 26, 2016
    • MaxED's avatar
      Added: guidelines color is now configurable. · 8cc47ee1
      MaxED authored
      Added: guidelines can now be enabled in Draw Rectangle/Ellipse/Grid modes.
      Changed, Draw Lines mode: perpendicular guidelines are now drawn for horizontal/vertical lines.
      Updated, Draw Ellipse mode: the shape now always touches all sides of the bounding box.
      Updated ZDoom_ACS.cfg.
      Updated ZDoom_DECORATE.cfg.
      Updated ZDoom ACC.
      8cc47ee1
  15. Sep 22, 2016
    • MaxED's avatar
      Changed, Visplane Explorer mode: calculated data is now fully reset when... · 9c4969cc
      MaxED authored
      Changed, Visplane Explorer mode: calculated data is now fully reset when toggling "Open doors" option.
      Changed, Visplane Explorer mode: vpo.dll is now initialized when entering the mode instead of after opening a map.
      Fixed inconsistent Hexen Puzzle Gears names between game configuration and spawn numbers list.
      Updated ZDoom_DECORATE.cfg (GetMissileDamage). 
      9c4969cc
  16. Sep 18, 2016
  17. Sep 12, 2016
    • MaxED's avatar
      Added, Map Analysis mode: added "Check unknown ACS scripts" error check. · bfd57379
      MaxED authored
      Added, Map Analysis mode: added "Edit Thing..." option to "Unknown Thing" and "Obsolete Thing" error check results.
      Added: a warning is now displayed when a thing has both voxel and model attached.
      Changed, Thing/Linedef Info panels: unknown ACS script names/numbers are now shown in red.
      Fixed, Edit Things window, UDMF: unneeded undo was created when opening the window.
      Re-fixed: in some cases invalid sectors were created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes, when at least one of dragged linedef was facing into an enclosed void area (previous fix entirely disabled the associated logic).
      bfd57379
  18. Sep 10, 2016
  19. Sep 08, 2016
  20. Sep 07, 2016
    • MaxED's avatar
      Added Rendering toolbar items to the View menu. · c9f125aa
      MaxED authored
      Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
      Removed "Dynamic light size" and "Dynamic light intensity" settings.
      Updated documentation ("Rendering toolbar" page).
      c9f125aa
  21. Sep 06, 2016
    • MaxED's avatar
      Fixed, Visual mode: in some cases mouse cursor movement was not clipped to the... · 8333cab7
      MaxED authored
      Fixed, Visual mode: in some cases mouse cursor movement was not clipped to the render area when focusing the editor after Alt-Tabbing from the Visual mode.
      Addressed, Line drawing: in some cases extra vertices were created when drawing lines on top of nearly parallel non-cardinal lines.
      8333cab7
    • MaxED's avatar
      Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and... · 6faa88f9
      MaxED authored
      Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
      Changed: "+++" and "---" prefixes are now incremented on the first step instead of the second when used in any numeric inputs, which support prefixes, except action arguments.
      Fixed, Visual mode, UDMF: texture offset/scale/rotation changes were applied several times when used on several 3d-floor floors/ceilings linked to the same control sector, when using "Move Texture Offsets" / "Change Texture Scale" / "Rotate Texture CW/CCW" actions.
      Updated ZDoom ACC (DamageActor).
      Updated ZDoom_ACS.cfg (DamageActor).
      6faa88f9
  22. Sep 05, 2016
  23. Sep 02, 2016
  24. Aug 29, 2016
  25. Jul 20, 2016
    • MaxED's avatar
      Added, Visual mode: added support for "Change Floor Brightness to this... · 2ea72437
      MaxED authored
      Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
      Changed, Sectors mode: "Flip Linedefs" and "Align Linedefs" actions will no longer flip single-sided linedefs with only front side.
      Fixed, Script Editor: fixed a crash when trying to update script navigator combo box when switching to a never saved ACS script.
      2ea72437
  26. Jul 19, 2016
  27. Jul 17, 2016
  28. Jul 15, 2016
  29. Jul 14, 2016
    • MaxED's avatar
      Added, DECORATE: added "//$ArgNRenderStyle" special comment. It allows to... · 9a6d3ea8
      MaxED authored
      Added, DECORATE: added "//$ArgNRenderStyle" special comment. It allows to specify a rendering shape to display the value of given argument. Supported values are "circle" and "rectangle".
      Added, DECORATE: added "//$ArgNRenderColor" special comment. It allows to specify a color used by the rendering shape.
      Updated documentation.
      9a6d3ea8
  30. Jul 13, 2016
    • MaxED's avatar
      Added, Visual mode: added support for ROLLCENTER sprite rendering flag,... · 13068b11
      MaxED authored
      Added, Visual mode: added support for ROLLCENTER sprite rendering flag, updated ROLLSPRITE implementation.
      Fixed, DECORATE support: the editor was unable to determine actor sprite when the actor itself had no sprites defined and the actor it inherited from was only defined in the game configuration.
      Fixed, Drag geometry modes: linedefs without both sides were removed after dragging them when "Replace with Dragged Geometry" mode was active.
      Updated ZDoom_DECORATE.cfg.
      13068b11
  31. Jul 11, 2016
    • MaxED's avatar
      Added: preview sprites are now generated from voxels. Those are used as... · ec9c3a71
      MaxED authored
      Added: preview sprites are now generated from voxels. Those are used as previews and when model rendering is disabled.
      Fixed: voxel support logic was outdated, which in some cases resulted in voxels not being loaded and in some weird behaviour when trying to change pitch/roll of associated things.
      Updated sprites lookup logic. Now it correctly handles sprites named like NNNNA0B0.
      Fixed: in some cases DECORATE parser was unable to correctly detect sprite name & frame(s) block.
      Updated ZDoom_ACS.cfg.
      Updated ZDoom_DECORATE.cfg.
      ec9c3a71
  32. Jul 07, 2016
  33. Jul 06, 2016
  34. Jul 04, 2016
    • MaxED's avatar
      Visual mode: modified sidedef texture UV calculations to use integral linedef... · 02e5996b
      MaxED authored
      Visual mode: modified sidedef texture UV calculations to use integral linedef length to match (G)ZDoom way of rendering them.
      Visual mode, UDMF: "Auto-align textures" actions now use integral linedef length when calculating texture offsets.
      02e5996b
    • MaxED's avatar
      Added, Visual mode: added support for FLATSPRITE, ROLLSPRITE, WALLSPRITE and... · 04de976a
      MaxED authored
      Added, Visual mode: added support for FLATSPRITE, ROLLSPRITE, WALLSPRITE and DONTFLIP sprite rendering flags. Removed the older GLOOME-specific implementation.
      Changed, "Align Things to Nearest Linedef" action: the action can now also align things with FLATSPRITE and WALLSPRITE flags (previously only things with attached models were aligned).
      Changed, "Align Things to Nearest Linedef" action: the action can now align things to the middle part of double-sided linedef, if it has a middle texture assigned. 
      04de976a
  35. Jul 02, 2016
    • MaxED's avatar
      Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find... · 7ab0a86a
      MaxED authored
      Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list.
      Changed, Sound Propagation mode: all sound zones are now shown when no sector is highlighted.
      Changed, Sound Environments mode: the mode is now available only in UDMF map format.
      Changed, Color Picker plugin: the plugin functionality is no longer available in Doom map format.
      Restored the ability to create superimposed lines by dragging them with "Snap to Geometry" mode disabled.
      Fixed, Sound Propagation mode: fixed a crash when a single-sided linedef had "Block Sound" flag.
      Fixed, Find & Replace mode: in some cases "Find Sector/Sidedef/Linedef/Thing flags" search modes failed to find map elements with required flags.
      Fixed, Edit Selection mode: in some cases incorrect geometry was created after applying multipart sector edit when "Replace with Dragged Geometry" mode was enabled.
      Fixed a crash caused by eventual GDI font objects overflow.
      7ab0a86a
  36. Jun 30, 2016
    • MaxED's avatar
      Fixed, DB2 bug: temporary map file was growing in size after every map... · 4f764834
      MaxED authored
      Fixed, DB2 bug: temporary map file was growing in size after every map save/test, which eventually resulted in integer overflow exception when the file size reached ~2Gb.
      Fixed, Draw Geometry modes: fixed a crash when moving the mouse cursor over a linedef while holding Alt-Shift keys when there were no new points drawn in current mode. 
      4f764834
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