- Jul 03, 2022
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James R. authored
Update HMS version to 2.2. Fetch the rules when master server cvar set. Print rules in console when server register. Display the rules in the menu when entering the server hosting menu or when changing the advertise cvar.
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- Jun 14, 2022
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toaster authored
Cap on turn dampening See merge request KartKrew/Kart-Public!284
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toaster authored
Fix bumpcode, fix magnet landing (better fix) See merge request KartKrew/Kart-Public!281
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- Jun 03, 2022
- Jun 02, 2022
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Sal authored
Server Gametype Preference See merge request KartKrew/Kart-Public!278
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Sal authored
Fix chat flood crashes (from STJr/SRB2!1698) See merge request KartKrew/Kart-Public!280
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- Jun 01, 2022
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JugadorXEI authored
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- May 31, 2022
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AJ Martinez authored
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- May 30, 2022
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Sal authored
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Sal authored
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Sal authored
Fail loudly when config isn't writable See merge request KartKrew/Kart-Public!279
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- May 28, 2022
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AJ Martinez authored
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AJ Martinez authored
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- May 27, 2022
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toaster authored
The intent is to stop servers from needing to dedicate their limited name/MOTD space to things like advertising `lessbattlevotes`, and to avoid "punishing" a server in visibility for allowing temporary gametype switches. However, this is possibly a controversial change, so I'm doing it in its own commit in case there's a clear consensus to revert.
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toaster authored
* A "canon" adaptation of the community-created server option `lessbattlevotes`. * If set to "None", voting behaves as before. * If set to "Race" or "Battle". that gametype is considered the preference. * The voting screen is always operated from the perspective of the preferred gametype. * If you're in an un-preferred gametype, the third vote option will always allow you to continue the gametype. * If the preferred gametype is Race and you've just exited a Battle map, Encore may now appear on the second vote option. * A number of bugs with voting have been corrected. * If `kartencore` is on, the third vote option will now correctly have Encore applied. * If a custom EXE or malformed packet sends an Encore flag alongside a Battle gametype ID, actively strip it. * Just to note, clients do not enter Battle Encore with or without this change - this just prevents a promise the rest of the game couldn't fulfill.
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toaster authored
Add warning and reset flow for non-default masterserver address See merge request KartKrew/Kart-Public!277
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toaster authored
backport P_CheckSight from vanilla See merge request KartKrew/Kart-Public!273
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toaster authored
2.2 Backports - add ceil slope double step-up/down and fix sprite/models all black in sector with light level of 256 See merge request KartKrew/Kart-Public!274
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- May 25, 2022
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AJ Martinez authored
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- May 24, 2022
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AJ Martinez authored
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AJ Martinez authored
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AJ Martinez authored
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- May 22, 2022
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Sal authored
Uncapped See merge request KartKrew/Kart-Public!276
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- May 21, 2022
- May 20, 2022
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Eidolon authored
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- May 19, 2022
- May 18, 2022
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Eidolon authored
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- May 06, 2022
- May 05, 2022
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Eidolon authored
Fixes KartKrew/Kart-Public#10
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Sal authored
Was done this way for the sake of an older version of uncapped's timing; now that the new timing is much better, I decided it should remain as close to pre-uncapped as it can be.
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Sal authored
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- May 04, 2022
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Sal authored
Advertise_OnChange is CV_NETVAR, so the server will get registered by CV_LoadNetVars when the server starts. This race condition occasionally pops up in master, but got very consistent with uncapped.
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