- Feb 14, 2025
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Superstarxalien authored
- Feb 13, 2025
- Aug 29, 2024
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Superstarxalien authored
* Uses the miniz library (https://github.com/richgel999/miniz). * The library was modified to deprecate .zip data structures that were not supported by the game. * The library was also modified to crate a new function solely for the purposes of kartmaker, removing redundant function calls. For more info, see "mz_zip_writer_init_file_kartmaker" in miniz.c * Replaces the ability to export to .wad altogether. * To this end, lump.c and lump.h from Lumpmod were removed from the program. * Skin graphics lumps, as well as the S_SKIN soc file, are located in "skins/[charactername]/". Sounds are in "sounds/skins/[charactername]/"
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- Aug 28, 2024
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Andrew Wong authored
Also removed annoying prop line from README.
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- Aug 25, 2024
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Andrew Wong authored
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- Aug 23, 2024
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Sal authored
- Added Tails onionskin - Added labels - Added silly signs sprite - Simplified death frame to match release's standards instead of indev's - Fixed wheel shines not animating on several frames on the asymmetrical sheet
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Superstarxalien authored
as it goes unused
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Superstarxalien authored
* Strings that are over the maximum possible length now get truncated * Adjusted size of string arrays to be "[max character length] + 1"
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- Jul 07, 2024
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Andrew Wong authored
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- Apr 26, 2024
- Apr 25, 2024
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wolfs authored
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- Oct 12, 2023
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SteelT authored
Code cleanup and fixes See merge request KartKrew/kartmaker-internal!5
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- Jun 10, 2022
- Feb 14, 2021
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Sal authored
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Sal authored
Less waste.
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Sal authored
Easier & less scary testing of templates.
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Sal authored
This has existed for a long time! But no one has really set it yet. Plz do so now thx
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Sal authored
Add more error checking when processing properties.txt. See merge request KartKrew/kartmaker-internal!2
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Sal authored
Match new-player-frames branch See merge request KartKrew/kartmaker-internal!3
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- Feb 05, 2021