Revert Gamepads for now
See merge request !1926
Handle splitscreen lua hud lists separately
See merge request !1925
Invert OpenGL rollangle for papersprites to match software renderer behaviour
See merge request !1924
Minor interpolation fixes
Closes #900, #906, and #916
See merge request !1923
This reverts commit 696e2ab9, reversing
changes made to d98d5949.
This reverts commit 7f1cafcd, reversing
changes made to 696e2ab9.
This reverts commit 7d8e8e20, reversing
changes made to 7f1cafcd.
This reverts commit 6428d6fc.
This reverts commit ec58b150.
This reverts commit f5f22413.
This reverts commit df28ffd7.
This reverts commit fdb6f2af.
This reverts commit 71736f35, reversing
changes made to 4e3f7878.
This reverts commit 96bfd8ce, reversing
changes made to 24f9ec4e.
Fixes #935 by ensuring each drawlist is drawn separately while
stplyr is set correctly.
Fixes #900 pop-in animation being affected by framerate
Uses the old displacement of the minecart to position the mark relative
to its destination. It's not completely correct, but it works.
This reverts merge request !1920
Gamepad fixes & changes
See merge request !1899