- Jun 19, 2021
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LJ Sonic authored
# Conflicts: # src/lua_script.c
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- Jun 18, 2021
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sphere authored
Restore toggle for Robo-Hood to not jump away from nearby players. See merge request STJr/SRB2!1548
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- Jun 17, 2021
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- Jun 16, 2021
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sphere authored
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sphere authored
Allow P_CheckSight to see through FF_FOG FOFs See merge request STJr/SRB2!1546
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- Jun 15, 2021
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sphere authored
Replace "II" in credits with "2" for consistency See merge request STJr/SRB2!1547
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- Jun 13, 2021
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Radicalicious authored
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- Jun 10, 2021
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Monster Iestyn authored
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sphere authored
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- Jun 09, 2021
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- Jun 08, 2021
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- Jun 06, 2021
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Lach authored
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- Jun 05, 2021
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Golden authored
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Monster Iestyn authored
Handle invalid blend modes See merge request STJr/SRB2!1486
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- Jun 03, 2021
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Lach authored
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- Jun 02, 2021
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sphere authored
Compile with -rdynamic for UNIXCOMMON platforms See merge request STJr/SRB2!1481
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sphere authored
Fix the console splitting up halfway through startup. Closes #349 See merge request STJr/SRB2!1494
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sphere authored
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state See merge request STJr/SRB2!1515
- Jun 01, 2021
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Sparkette authored
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sphere authored
Some more intermission features for Lua See merge request STJr/SRB2!1329
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Sparkette authored
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Nev3r authored
I have no idea why software does this. See merge request STJr/SRB2!1517
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Nev3r authored
Remove TAG_ITER_DECLARECOUNTER See merge request STJr/SRB2!1398
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Nev3r authored
Respect mobj->color while enemies & bosses flash (resolves #531) Closes #531 See merge request STJr/SRB2!1513
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Nev3r authored
Use more readable hex constants in the Software Renderer splat and floorsprite drawers. See merge request STJr/SRB2!1442
- May 31, 2021
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sphere authored
Rollout rock improvements Closes #445, #221, and #532 See merge request STJr/SRB2!1401
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Radicalicious authored
This reverts commit 92209bf2
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Radicalicious authored