- Dec 24, 2019
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MascaraSnake authored
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MascaraSnake authored
Hack P_SpawnMapThing into tiny little pieces See merge request !564
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- Dec 23, 2019
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MascaraSnake authored
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MascaraSnake authored
Netarchive compare changes See merge request !563
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MascaraSnake authored
Refactor P_SpawnHoopsAndRings See merge request !562
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MascaraSnake authored
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MascaraSnake authored
P_SpawnMapThing(): Separated the giant post-Lua hook switch-case statement into its own function, and separated some of the larger cases into their own function as well
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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Nev3r authored
Make lines and sides use the mapload copies in P_NetArchiveWorld() too; do no longer use vres stuff there.
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Nev3r authored
Replace lump-based difference checks for sectors in P_NetArchiveWorld(), now it uses the mapload-created copy instead.
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MascaraSnake authored
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Nev3r authored
Store a copy of sectors, lines and sides in memory so that P_NetArchiveWorld() can soon use them instead of relying on re-opening the original lumps. Fix print type issue.
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MascaraSnake authored
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James R. authored
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- Dec 22, 2019
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MascaraSnake authored
Flats in walls See merge request !548
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MascaraSnake authored
Fix super theme ending early if invincibility expired See merge request !559
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MascaraSnake authored
Fix pflags not being properly reset when entering dust devil from top See merge request !556
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MascaraSnake authored
(UDMF prereq.) Map data lump interface See merge request !535
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MascaraSnake authored
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MascaraSnake authored
# Conflicts: # src/p_setup.c
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MascaraSnake authored
# Conflicts: # src/p_mobj.c
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MascaraSnake authored
As a result, the old generic hoops now use 24 sprites instead of 32.
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- Dec 21, 2019
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SteelT authored
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- Dec 20, 2019
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James R. authored
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- Dec 19, 2019
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Alam Ed Arias authored
This reverts commit 2a9a2c0f.
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Alam Ed Arias authored
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lachwright authored
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SteelT authored
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- Dec 18, 2019
- Dec 17, 2019
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