- Jul 25, 2020
-
-
Hannu Hanhi authored
-
- Jul 23, 2020
-
- Jul 21, 2020
- Jul 20, 2020
-
-
lachwright authored
-
James Hale authored
-
lachwright authored
-
- Jul 19, 2020
-
-
James Hale authored
-
SteelT authored
-
- Jul 17, 2020
-
-
James R. authored
- Jul 14, 2020
-
-
James Hale authored
-
kaysrishaq authored
minor lua fixes
- Jul 13, 2020
-
-
kaysrishaq authored
-
James R. authored
-
- Jul 12, 2020
-
-
James R. authored
-
James R. authored
-
Kays Ishaq authored
-
James R. authored
-
Golden authored
-
Golden authored
Finishing off these changes; how a player moves vertically.
-
Golden authored
Still more complex than P_RingZMovement.
-
Golden authored
Ever wanted to move like a ring vertically?
-
Golden authored
Because P_XYMovement wasn't enough.
-
Golden authored
Ironically this seems slightly more advanced than P_RingXYMovement...
-
Golden authored
Ever wanted to move like a ring horizontally?
-
Golden authored
It was so easy; it took a grand total of one compile to implement! Why wasn't this done before...
-