- Oct 18, 2019
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toaster authored
* Red and yellow Boost panels! * Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better. * https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif * Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes. * Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability! * Banpyura! * A Crushstacean with a spring instead of a crushclaw. * https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif * Wanted this for a while, finally added it. * Improved springs. * Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground. * Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity. * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well. * Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN. * Make directionchar "lag behind" a little bit in waterslides. * Improved flame jets. * They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1! * Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!) * Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode. * Improved ZB config. * Add above new types. * Add Blue Diagonal Spring, which existed in the source but not the config. * Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
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- Oct 16, 2019
- Oct 15, 2019
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SteelT authored
Better than not updating it at all and having a inconsistency between versions reported from the header and internal lib version.
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- Oct 14, 2019
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MascaraSnake authored
Make shatter blocks solid to non-players See merge request STJr/SRB2Internal!379
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MascaraSnake authored
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MascaraSnake authored
Add ZB config to the repo See merge request STJr/SRB2Internal!381
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MascaraSnake authored
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MascaraSnake authored
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- Oct 13, 2019
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MascaraSnake authored
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MascaraSnake authored
Fix reverse gravity cacti (and all other A_ConnectToGround stuffs) See merge request STJr/SRB2Internal!378
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toaster authored
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MascaraSnake authored
Fixed NiGHTS spawnpoint angle camera jump fuckups See merge request STJr/SRB2Internal!376
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MascaraSnake authored
Hide NiGHTS grade in singleplayer if ranking is below GRADE_A Closes #250 See merge request STJr/SRB2Internal!377
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toaster authored
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MascaraSnake authored
Make ACZ3 Boss damage while bouncing more lenient See merge request STJr/SRB2Internal!375
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MascaraSnake authored
Add scroll-wheel weapon changing to default controls Closes #248 See merge request STJr/SRB2Internal!374
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MascaraSnake authored
Fix bogus "requested skin not found!" print Closes #247 See merge request STJr/SRB2Internal!373
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MascaraSnake authored
Fix for A_ConnectToGround on gravflipped objects See merge request STJr/SRB2Internal!372
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MascaraSnake authored
Kart-port bugfixes (round 1) See merge request STJr/SRB2Internal!371
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toaster authored
Fix condition which was MEANT to allow attacking Fangboss from the side while bouncing, but instead made it extremely difficult to pull off.
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toaster authored
Also, since I'm less paranoid now - readd the skin number to its print.
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sphere authored
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toaster authored
On the recommendation of Sryder, revert everything relating to the `cpusleep` changes except for the new default value of 1.
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toaster authored
Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier)
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toaster authored
* Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog * New minimum is 0, since -1 just did the exact same thing as 0 except slightly more optimized.
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toaster authored
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toaster authored
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toaster authored
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- Oct 12, 2019
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MascaraSnake authored
OpenGL sky dome See merge request STJr/SRB2Internal!350
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MascaraSnake authored
libopenmpt related changes See merge request STJr/SRB2Internal!351
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MascaraSnake authored
Reduce speed sneaker factor to 1.67x See merge request STJr/SRB2Internal!368
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MascaraSnake authored
Correct minor OGL regressions See merge request STJr/SRB2Internal!361
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MascaraSnake authored
Left and Right Arrow keys also select level in Record Attack See merge request STJr/SRB2Internal!363
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MascaraSnake authored
Amy tweaks See merge request STJr/SRB2Internal!366
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toaster authored
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MascaraSnake authored
RVZ hardcode Closes #178 See merge request STJr/SRB2Internal!357
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