Do not reload every texture when adding a wad
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Also includes an optimization for PNG detection and hashed texture and lump names.
This saved 100 ms for me on startup and around 200 ms when adding the OLDC 2021: Round 2.
Merge request reports
Activity
added Refactoring label
(This is a port from the internal Kart codebase so some of 571e4753's description is irrelevant.)
mentioned in merge request !1720 (closed)
added Optimisation label
- Resolved by SteelT
Why does it compare both the hashes and the strings?
Edited by Lactozilla
added 110 commits
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37add34b...82fb731c - 109 commits from branch
next
- 50330c74 - Merge branch 'next' into fast-r-load-textures
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37add34b...82fb731c - 109 commits from branch
changed milestone to %2.2.11
mentioned in commit a0aebb2e
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