Skip to content
GitLab
Explore
Sign in
Register
Open
88
Merged
2,082
Closed
374
All
2,544
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
Max GUI scale convars, internal GUI scale cleanup, and more
!844
· created
Mar 08, 2020
by
Zwip-Zwap Zapony
Closed
12
2
1
updated
Aug 14, 2020
Skins refactor
!843
· created
Mar 08, 2020
by
Monster Iestyn
master
Refactoring
Merged
1
2
updated
Mar 19, 2020
Fix desyncs never recovering if node and player mismatch
!842
· created
Mar 08, 2020
by
colette
master
Merged
3
2
updated
Mar 09, 2020
NiGHTS Mode menu fixes
!841
· created
Mar 08, 2020
by
SteelT
2.2.3
master
Bruh moment
Bug
Merged
1
3
updated
Mar 18, 2020
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.
!840
· created
Mar 08, 2020
by
Golden
master
Merged
5
4
updated
Mar 23, 2022
Fix Special Stages crashing upon taking damage
!839
· created
Mar 05, 2020
by
Zipper
2.2.3
Merged
4
updated
Mar 06, 2020
Fix division-by-0 crash from 100% gamepad deadzones, and lack of input from 0% deadzones
!838
· created
Mar 04, 2020
by
Zwip-Zwap Zapony
2.2.3
master
Merged
2
updated
Mar 18, 2020
Fix NiGHTS Attack crash after render mode change
!837
· created
Mar 04, 2020
by
Lactozilla
2.2.3
master
Bug
Rendering
Merged
2
updated
Mar 15, 2020
P_HomingAttack related fixes
!836
· created
Mar 03, 2020
by
Tatsuru
2.2.3
Bug
Merged
4
2
updated
Mar 22, 2020
Increase the length of the player input buffer
!835
· created
Mar 03, 2020
by
LJ Sonic
2.2.3
Merged
1
2
updated
May 18, 2020
Fix G_TOLFlag returning the wrong type
!834
· created
Mar 02, 2020
by
Lactozilla
2.2.3
Bug
Gametypes
Merged
2
updated
Mar 03, 2020
Fix compiler warning
!833
· created
Mar 02, 2020
by
LJ Sonic
2.2.3
Bruh moment
Merged
updated
Mar 02, 2020
Actually use the "SCREENSHOT OPTIONS" header for its menu.
!832
· created
Mar 02, 2020
by
sphere
master
Merged
3
updated
Mar 18, 2020
Separate PvP damage from ringslinger
!831
· created
Mar 02, 2020
by
Tatsuru
Merged
1
2
updated
Apr 28, 2020
Remove Glide API leftovers
!830
· created
Mar 01, 2020
by
Lactozilla
master
OpenGL renderer
Refactoring
Closed
updated
May 15, 2020
Resend gamestate when resynching
!829
· created
Mar 01, 2020
by
LJ Sonic
2.2.9
Bug
Feature
Netcode
Refactoring
Merged
2
4
updated
Nov 07, 2020
Replace NextTexAvail with glGenTextures
!828
· created
Feb 28, 2020
by
Lactozilla
2.2.3
master
OpenGL renderer
Merged
1
4
updated
Mar 15, 2020
Fix ASTBlendPixel blending with nothing
!827
· created
Feb 28, 2020
by
Lactozilla
2.2.3
master
Bug
Rendering
Merged
3
3
updated
Mar 15, 2020
Fix HWR_DrawFlippedColumnInCache ignoring chroma key TF
!826
· created
Feb 28, 2020
by
Lactozilla
2.2.3
master
Bug
OpenGL renderer
Merged
2
updated
Mar 15, 2020
Fix TYPEOFLEVEL options not having enough bits for TOL_ flags
!825
· created
Feb 26, 2020
by
Lactozilla
2.2.3
Bug
Gametypes
Merged
6
updated
Mar 01, 2020
Prev
1
…
82
83
84
85
86
87
88
89
90
…
128
Next