- Jan 31, 2020
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James R. authored
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James R. authored
Don't draw yourself in first person! See merge request STJr/SRB2!697
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James R. authored
Fix crash when using -skipintro and the renderer is set to OpenGL from config See merge request STJr/SRB2!714
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James R. authored
Fix damagetype for Cybrak flamethrower. See merge request STJr/SRB2!731
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James R. authored
Fix the minecart angle thing in netgames Closes #69 See merge request STJr/SRB2!732
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James R. authored
Fix title card not showing up at all if focus lost See merge request STJr/SRB2!736
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James R. authored
Fix M_DrawNightsAttackMountains integer overflow See merge request STJr/SRB2!737
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James R. authored
Fix F_StartContinue fading out incorrectly in OpenGL See merge request STJr/SRB2!738
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James R. authored
Fix memory leak while chat is on screen See merge request STJr/SRB2!743
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SteelT authored
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- Jan 29, 2020
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SteelT authored
Fix missing "RINGSNUMTICS" in dehacked.c's HUD items See merge request STJr/SRB2!733
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- Jan 28, 2020
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LJ Sonic authored
Only call P_CheckSurvivors() in tag gametypes See merge request STJr/SRB2!740
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LJ Sonic authored
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- Jan 27, 2020
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Jan 26, 2020
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Monster Iestyn authored
# Conflicts: # src/g_game.c
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Zwip-Zwap Zapony authored
This fixes 16/20 of the HUD items in dehacked.c being off by one (Same case as the MFE_ flags thing) Also fixes dehacked.c mentioning "LAPS", which doesn't exist
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fickleheart authored
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James R. authored
Put the (pull request repo owner) branch and commit in Appveyor EXE names See merge request STJr/SRB2!725
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- Jan 25, 2020
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toaster authored
Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.
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toaster authored
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Nev3r authored
Credit Tatsuru See merge request STJr/SRB2!728
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LJ Sonic authored
Fix fire shield being removed under lava See merge request STJr/SRB2!729
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LJ Sonic authored
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SteelT authored
Fix garbage fade on Sonic's ass in OpenGL See merge request STJr/SRB2!715
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James R. authored
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James R. authored
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- Jan 24, 2020
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LJ Sonic authored
Let clients rejoin the server without losing their status See merge request STJr/SRB2!722
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SteelT authored
Don't set controls to keys of array bounds See merge request STJr/SRB2!723
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LJ Sonic authored
Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil See merge request STJr/SRB2!719
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SteelT authored
MUSICDEF cleanup, fixes, and VERSION directive to opt into new format See merge request STJr/SRB2!708
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SteelT authored
Fix "cam2_turnmultiplier" being unused in "next" See merge request STJr/SRB2!713
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SteelT authored
Fix "cam2_turnmultiplier" See merge request STJr/SRB2!711
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SteelT authored
Fix P_AddLevelFlatRuntime again See merge request STJr/SRB2!717
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SteelT authored
Fix mouse in controls setup menu See merge request STJr/SRB2!706
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MascaraSnake authored
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LJ Sonic authored
This lets the host manually remove a body if they want, without polluting the chat with redundant messages.
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James R. authored
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