- Dec 28, 2018
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SteelT authored
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- Dec 27, 2018
- Dec 26, 2018
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mazmazz authored
Update code versions to 2.1.23 See merge request STJr/SRB2!435
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Monster Iestyn authored
Fix saving game progress on a unmodified game See merge request !433
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SteelT authored
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- Dec 25, 2018
- Dec 24, 2018
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Alam Ed Arias authored
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It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked. If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
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