- Nov 02, 2020
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James R. authored
Use SSE3 in 32-bit x86 binaries See merge request STJr/SRB2!1213
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- Oct 31, 2020
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Hannu Hanhi authored
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- Oct 24, 2020
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Hannu Hanhi authored
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- Oct 23, 2020
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James R. authored
Add multithreading option for CMake See merge request STJr/SRB2!1204
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- Oct 20, 2020
- Oct 14, 2020
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James R. authored
Fix gzip failing to compress SRB2's objdump on non-Windows. See merge request STJr/SRB2!1191
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- Oct 12, 2020
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Golden authored
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- Oct 03, 2020
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James R. authored
2.2.8 prep See merge request STJr/SRB2!1170
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James R. authored
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James R. authored
Fix uninitialized variable issue in patches with missing grAb chunks See merge request STJr/SRB2!1171
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James R. authored
Prevent Canarivore gas from teleporting up walls See merge request STJr/SRB2!1154
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James R. authored
Fix #178 Closes #178 See merge request STJr/SRB2!1112
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James R. authored
Remove "The OpenGL renderer is incomplete" notice (closes #281) Closes #281 See merge request STJr/SRB2!1169
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James R. authored
Fix graphics replacements not taking effect via -file See merge request STJr/SRB2!1168
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- Oct 02, 2020
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Lactozilla authored
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James R. authored
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James R. authored
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James R. authored
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Lactozilla authored
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James R. authored
This is needed for graphics replacements to take effect.
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James R. authored
Fix net ids broken AGAIN (closes #310) Closes #310 See merge request STJr/SRB2!1166
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- Oct 01, 2020
- Sep 30, 2020
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sphere authored
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sphere authored
Credits changes See merge request STJr/SRB2!1161
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lachwright authored
Replaced some of the lower resolution variants with some smoother downscales. The 16x16 one is even Sonic's 1-up icon from the game!
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- Sep 29, 2020
- Sep 28, 2020
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sphere authored
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sphere authored
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Lachlan authored
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Lachlan authored
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Lachlan authored
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Lach authored
Fix Eggmobile spawning Bowsers after hitting Fang with pinch phase laser Closes #288 See merge request STJr/SRB2!1160
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Lach authored
Make Special Stage map transitions respect nextmapoverride. See merge request STJr/SRB2!1129
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Lach authored
Fix string drawing functions so they account for V_NOSCALEPATCH effectively… See merge request STJr/SRB2!1107
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- Sep 26, 2020
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Monster Iestyn authored
A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
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SteelT authored
Re-adjust model UVs when sprite texture dimensions change See merge request STJr/SRB2!1068
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