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  1. Sep 05, 2022
  2. Sep 03, 2022
    • Sal's avatar
      Use SPBFORCEDIST for the K_FindUseodds bit · 7d1d3809
      Sal authored
      7d1d3809
    • Sal's avatar
      1 less point of Shrink · 3c34db0b
      Sal authored
      3c34db0b
    • Sal's avatar
      hyubgone timer is 20sec instead of 5 · 6a8987ae
      Sal authored
      6a8987ae
    • Sal's avatar
      Merge in Ring Racers' SPB conditions · 3bde71c7
      Sal authored
      - Easier to read the code of
      - Has adjustable values for the starting distance and the forced distance, instead of being kind of glued into the calculation.
      - Has a smoother multiplier range.
      - Fixes a weird inconsistency with its intended distance. (Couldn't tell if 3 or 4 was its intended distance, I went with 4 for now since I believe that's where it currently would start appearing.)
      
      Unsure if this on its own is enough to fix SPB no longer appearing, but it does give me easier values to tweak if it still doesn't.
      3bde71c7
    • Sal's avatar
      Decrease DISTVAR · fcf6805e
      Sal authored
      Compressed by 12.5%. Ring Racers' value was probably too high for a game with the only catchup mechanic being the items themselves.
      fcf6805e
  3. Sep 02, 2022
  4. Aug 30, 2022
  5. Aug 29, 2022
  6. Aug 28, 2022
  7. Aug 27, 2022
    • toaster's avatar
      233c5b1f
    • toaster's avatar
      Revert continuous hold attempt · bbfaa0e9
      toaster authored
      - Does not function with controllers that don't produce continuous joystick events on hold, as testing unfortunately made clear.
      - The entire thing would need to be rewritten to make up for that, and I don't have the time to invest that kind of energy into version 1.
      - An unreliable feature is worse than no feature at all.
      bbfaa0e9
  8. Aug 26, 2022
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