- Dec 10, 2018
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wolfs authored
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- Dec 06, 2018
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wolfs authored
# Conflicts: # src/d_clisrv.c # src/d_netcmd.c # src/d_netcmd.h # src/dehacked.c # src/doomdef.h # src/g_game.c # src/hu_stuff.c # src/lua_baselib.c # src/m_menu.c # src/sdl/i_system.c # src/sdl/sdlmain.h
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Marco Z authored
(with log messages)
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mazmazz authored
Controller defaults: Set Ring Toss to right trigger instead of left trigger See merge request STJr/SRB2!370
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Marco Z authored
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Marco Z authored
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mazmazz authored
Change 2p controller defaults See merge request STJr/SRB2!369
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Marco Z authored
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Sal authored
Let Grow/Shrink revert itself when it changes to 0, as well as add a function for removing either. Means we don't have to modify every single > 0/< 0 check, and is overall cleaner.
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Sal authored
Same here
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Sal authored
I doubt this hurts anything, but might as well I guess
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Sal authored
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Sal authored
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Sal authored
Beyond a certain threshold, forcefully give 2nd a SPB if one's not already out. See merge request KartKrew/Kart!119
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
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Sal authored
There is a LOT that can go wrong here, so I'm not gonna make this a priority for v1.0.2. If someone else wants to take a crack at maintaining this though, and fixing any and all inconsistencies, then feel free.
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Sal authored
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Sal authored
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- Dec 05, 2018
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mazmazz authored
Add OS and 32/64-bitness to VERSION console command See merge request STJr/SRB2!368
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Monster Iestyn authored
Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
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Marco Z authored
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- Dec 04, 2018
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Monster Iestyn authored
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
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Monster Iestyn authored
Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart
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Monster Iestyn authored
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Monster Iestyn authored
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mazmazz authored
Use Joystick 1 and Joystick 2 by default if plugged in See merge request STJr/SRB2!364
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mazmazz authored
Joystick juggling See merge request STJr/SRB2!355
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mazmazz authored
Slightly re-organize DLLs and document the required list for bundling See merge request STJr/SRB2!365
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mazmazz authored
Make uninstaller a self-extractable See merge request STJr/SRB2!367
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Marco Z authored
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