- Mar 15, 2021
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- Mar 13, 2021
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Hannu Hanhi authored
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- Mar 09, 2021
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- Mar 07, 2021
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LJ Sonic authored
Print a backtrace when SRB2 crashes in a Unix-like environment. See merge request STJr/SRB2!1288
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- Mar 06, 2021
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Hannu Hanhi authored
Fixes culling issues in CEZ2 skybox
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Hannu Hanhi authored
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- Mar 01, 2021
- Feb 28, 2021
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Lactozilla authored
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Lactozilla authored
This was causing a buffer underwrite too. Lovely.
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Lactozilla authored
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Golden authored
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Golden authored
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Golden authored
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Golden authored
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- Feb 27, 2021
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Lactozilla authored
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- Feb 26, 2021
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LJ Sonic authored
Make DEBUGMODE=1 builds (finally) compile, run and work in netgames See merge request STJr/SRB2!1405
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Riku Salminen authored
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- Feb 25, 2021
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Feb 18, 2021
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James R. authored
This makes it print nothing to stdout. Also fixed some irregularities.
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James R. authored
This removes Makefile.depends. Instead, '.d' files are included from the 'dep' directory. This speeds up building because dependencies for every file don't need to be regenerated if only one changes. As a bonus, dependencies also won't be generated if only clean type targets are going to be run. Also added a 'distclean' target, which cleans both objects and dependency files.
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James R. authored
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- Feb 16, 2021
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X.organic authored
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X.organic authored
MOBJCONSISTANCY checks confined to gamestate GS_LEVEL. DEBUGMODE no longer implicitly enables them, making it netgame-compatible.
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X.organic authored
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LJ Sonic authored
A few minor tweaks before 2.2.9 See merge request STJr/SRB2!1403
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