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  1. Apr 21, 2018
  2. Apr 15, 2018
  3. Apr 03, 2018
  4. Mar 30, 2018
  5. Mar 29, 2018
    • Sryder's avatar
      static tempsec for R_FakeFlat · 65c893da
      Sryder authored
      I don't fully understand this, but it's what software does and it fixes the issue of the lighting in DSZ3. Also don't need the extra call to R_Prep3DFloors.
      65c893da
  6. Mar 24, 2018
  7. Mar 23, 2018
  8. Mar 22, 2018
  9. Mar 21, 2018
    • Sryder's avatar
      Transform sprites in world space rather than screen space · 0885d271
      Sryder authored
      Transformation based on screen space would make sense if we didn't want anything in the world to effect the sprites.
      This should allow sprite splitting and sorting of sprites with level geometry easier.
      stransform is no longer needed.
      0885d271
  10. Mar 20, 2018
    • Sryder's avatar
      Some fixes and updates for HWR_SplitWall · 4e95066f
      Sryder authored
      Solid walls *can* be cut
      Fix issues with water and fog FOFs not cutting each other out correctly
      Fix Fog colourmap and lighting setting that is done here.
      Remove HWR_SplitFog
      
      There is currently a bug with FF_DOUBLESHADOW (that also exists in software) but has a larger impact here. When 2 FF_DOUBLESHADOW lights are directly stacked on each other the bottom one has its height set incorrectly. This causes all the Fog in the timed gravity flipping section of ERZ2 to be drawn and it looks really bad.
      4e95066f
  11. Mar 18, 2018
  12. Mar 17, 2018
  13. Mar 16, 2018
  14. Mar 15, 2018
    • Sryder's avatar
      1b3e1f78
    • Sryder's avatar
      Better fog block colouring · 5a4ea9fa
      Sryder authored
      They still aren't perfect, but now they are at least not quite so obviously just translucent polygons over the level. A mixture between partially modulating the background colours and adding the fog colour. Notably white fog blocks look like they're brightening what's behind them.
      Additive was also setting noalphatest before, can probably decide that depending on what it needs anyway. I don't think it's currently used anyway.
      5a4ea9fa
  15. Mar 14, 2018
  16. Mar 09, 2018
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