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STJr
SRB2
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102
Closed
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Updated date
Expose more thrust functions to Lua
!1493
· created
May 01, 2021
by
Radicalicious
2.2.14
Feature
Lua
Merged
Approved
1
updated
Nov 01, 2023
More consistent player access checks + defrosting global for Lua
!1322
· created
Dec 12, 2020
by
James R.
Bug
Feature
Lua
Closed
4
1
5
updated
Oct 30, 2023
Blue spring balls
!1282
· created
Dec 02, 2020
by
Radicalicious
2.2.14
Feature
Suggestion
Merged
Approved
6
14
updated
Oct 30, 2023
Draft: feat: OpenGL Dynamic Lighting
5 of 16 checklist items completed
!1846
· created
Nov 05, 2022
by
ashi
Ecosystem
Feature
OpenGL renderer
Rendering
Unmergeable
3
updated
Oct 25, 2023
Add option to disable the default super transformation
!1641
· created
Oct 24, 2021
by
katsy
Feature
small
Closed
5
updated
Oct 23, 2023
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
!1642
· created
Oct 25, 2021
by
katsy
2.2.12
Feature
Merged
3
2
updated
Sep 06, 2023
Add absolute Z height flag for mapthings in UDMF
!2015
· created
Jun 10, 2023
by
sphere
2.2.12
Feature
UDMF
Merged
1
1
updated
Aug 20, 2023
Draft: New HUD functions
!1815
· created
Sep 22, 2022
by
Lactozilla
Feature
Lua
OpenGL renderer
Rendering
Software renderer
Closed
4
1
updated
Aug 04, 2023
Draft: Lua colormap lib
!1763
· created
Mar 11, 2022
by
Lactozilla
Feature
Lua
Refactoring
Closed
1
0
updated
Aug 04, 2023
Colors Ultimate
!2027
· created
Jun 20, 2023
by
sphere
2.2.12
Bug
Changed behavior
Enhancement
Feature
Merged
3
2
updated
Aug 01, 2023
[SUGOI] Multiplayer emblems
!1756
· created
Mar 04, 2022
by
Sal
2.2.12
Enhancement
Feature
Lua
Netcode
Merged
Approved
2
4
updated
Jul 31, 2023
Add R_TextureNameForNum and R_CheckTextureNameForNum
!1880
· created
Nov 20, 2022
by
ashi
2.2.12
Bruh moment
Feature
Lua
Merged
Approved
3
0
updated
Jul 24, 2023
Exposed floor/ceiling offsets and light reference to Lua.
!1884
· created
Nov 23, 2022
by
Skydusk
2.2.12
Feature
Lua
Merged
Approved
3
8
updated
Jul 24, 2023
Alias improvements
!2055
· created
Jul 16, 2023
by
SteelT
2.2.12
Enhancement
Feature
Merged
4
1
updated
Jul 24, 2023
Add fullscreen (and renderer) toggle & make windowed mode use a separate resolution
!1734
· created
Feb 04, 2022
by
sphere
2.2.12
Changed behavior
Enhancement
Feature
Merged
Approved
4
5
updated
Jul 24, 2023
Autobackup old gamedatas (resolves #1031)
!2030
· created
Jun 28, 2023
by
katsy
2.2.12
Enhancement
Feature
Merged
Approved
4
0
updated
Jul 24, 2023
Add CV_TrueFalse as possible value types for console variables
!2049
· created
Jul 13, 2023
by
SteelT
2.2.12
Enhancement
Feature
Merged
Approved
2
0
updated
Jul 14, 2023
Hitbox Renderer
!1838
· created
Oct 25, 2022
by
James R.
2.2.12
Feature
Rendering
Merged
Approved
3
14
updated
Jul 14, 2023
Implement per-texture offsets in UDMF
!2018
· created
Jun 11, 2023
by
MascaraSnake
2.2.12
Feature
UDMF
Merged
Approved
1
0
updated
Jul 06, 2023
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
!1366
· created
Jan 01, 2021
by
katsy
2.2.12
Feature
Lua
Refactoring
Merged
Approved
4
19
updated
Jul 05, 2023
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