- Oct 17, 2020
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Golden authored
Give the GIF dynamic delay memory to base future delays off of, instead of calculating for the current frame and being jank
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- Oct 15, 2020
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Lactozilla authored
- Oct 14, 2020
- Oct 12, 2020
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James R. authored
Save netvars See merge request STJr/SRB2!1179
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lachwright authored
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Golden authored
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Golden authored
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- Oct 10, 2020
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Lactozilla authored
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Lactozilla authored
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- Oct 09, 2020
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James R. authored
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James R. authored
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James R. authored
showjoinaddress maxplayers joindelay rejointimeout resynchattempts blamecfail maxsend noticedownload downloadspeed jointimeout maxping pingtimeout servername
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James R. authored
dumpconsistency allowjoin joinnextround restrictskinchange allowteamchange startinglives respawndelay competitionboxes allowseenames matchboxes specialrings powerstones countdowntime touchtag hidetime autobalance teamscramble scrambleonchange friendlyfire overtime pointlimit timelimit basenumlaps allowexitlevel inttime coopstarposts cooplives advancemap playersforexit exitmove pausepermission respawnitemtime respawnitem flagtime tv_recycler tv_teleporter tv_superring tv_supersneaker tv_invincibility tv_jumpshield tv_watershield tv_ringshield tv_forceshield tv_bombshield tv_1up tv_eggmanbox
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Zolton Auburn authored
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James R. authored
serverrunning means that you are actually the server.
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sphere authored
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