- Jun 02, 2021
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sphere authored
Fix the console splitting up halfway through startup. Closes #349 See merge request STJr/SRB2!1494
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sphere authored
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state See merge request STJr/SRB2!1515
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- Jun 01, 2021
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sphere authored
Enhance the multitagging functionality added by !1485 See merge request STJr/SRB2!1524
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Sparkette authored
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sphere authored
A_Custom3DRotate scale fix See merge request STJr/SRB2!1525
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sphere authored
Have Metal Sonic use spinheight while dashing See merge request STJr/SRB2!1382
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sphere authored
Flicky mapload crash fix (and other tmthing-related fixes) Closes #81 See merge request STJr/SRB2!1522
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Sparkette authored
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Nev3r authored
I have no idea why software does this. See merge request STJr/SRB2!1517
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Nev3r authored
Remove TAG_ITER_DECLARECOUNTER See merge request STJr/SRB2!1398
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Nev3r authored
Respect mobj->color while enemies & bosses flash (resolves #531) Closes #531 See merge request STJr/SRB2!1513
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Nev3r authored
Use more readable hex constants in the Software Renderer splat and floorsprite drawers. See merge request STJr/SRB2!1442
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- May 31, 2021
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sphere authored
Make a few messages more helpful (resolves #485) Closes #485 See merge request STJr/SRB2!1519
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sphere authored
Rollout rock improvements Closes #445, #221, and #532 See merge request STJr/SRB2!1401
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sphere authored
Custom title card bruh moments See merge request STJr/SRB2!1501
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Nev3r authored
Easing functions See merge request STJr/SRB2!1467
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- May 30, 2021
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Sparkette authored
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- May 29, 2021
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Monster Iestyn authored
(I added the scaling to this action somewhere between 7-9 years ago, and somehow never knew I made this mistake until now, welp.)
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Sparkette authored
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Sparkette authored
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Sparkette authored
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Sparkette authored
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Nev3r authored
NPO2 slope span optimization See merge request STJr/SRB2!1216
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Sparkette authored
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Sparkette authored
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Sparkette authored
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SteelT authored
Save skin names in save files instead of skin numbers See merge request STJr/SRB2!1503
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SteelT authored
[SUGOI] Level select no longer assumes that games will always be linear See merge request STJr/SRB2!1492
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SteelT authored
[SUGOI] Remove skin->availability, add SECRET_SKIN See merge request STJr/SRB2!1474
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- May 28, 2021
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Monster Iestyn authored
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Monster Iestyn authored
Fix Lua versions of P_ZMovement and its clones as well as P_MovePlayer so tmthing changes don't linger afterwards
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Monster Iestyn authored
move P_MapEnd call in P_LoadLevel further down, so that the P_MapStart/End pair also encloses cached actions and the MapLoad Lua hook
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