- Apr 27, 2022
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Eidolon authored
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Eidolon authored
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Eidolon authored
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Eidolon authored
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Eidolon authored
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Eidolon authored
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Eidolon authored
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Eidolon authored
This fixes a potential crash in OpenGL when changing between levels.
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Eidolon authored
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Eidolon authored
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Eidolon authored
`renderdeltatics` can be used as a standard delta time in any place, allowing for smooth menus. It will always be equal to `realtics` when frame interpolation is turned off, producing consistent framerate behavior everywhere it is used.
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Eidolon authored
This seems like an appropriate way to describe the feature for now.
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Eidolon authored
Instead of interpolating thinkers, we interpolate mobjs inside the renderer. Further interpolation is TBI.
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- Apr 09, 2022
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- Apr 08, 2022
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Lactozilla authored
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- Mar 28, 2022
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- Mar 22, 2022
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Sal authored
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- Mar 21, 2022
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- Mar 20, 2022
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Zwip-Zwap Zapony authored
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Zwip-Zwap Zapony authored
Also clean up redundant "startingspheres" variable
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- Mar 15, 2022
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sphere authored
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- Mar 13, 2022
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sphere authored
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sphere authored
Fix typo in linux-only compilation flag See merge request STJr/SRB2!1759
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sphere authored
Remove MODID check from hooklib to fix compile issue (resolves #809) See merge request STJr/SRB2!1758
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sphere authored
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sphere authored
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- Mar 12, 2022
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sphere authored
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- Mar 09, 2022
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- Mar 08, 2022
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sphere authored
- Added A_SetShadowScale - Added A_ShadowScream which combines the above with A_Scream, used for badnik explosions - Gave flickies drop shadows
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