- Aug 16, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 15, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 14, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 13, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 12, 2019
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Magnus Norddahl authored
- add shader program - fix that alpha color was stored in red channel in Color4 - fix buffer upload bug
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- Aug 10, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 09, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 08, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Aug 07, 2019
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Magnus Norddahl authored
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Magnus Norddahl authored
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- Jul 16, 2019
- Jun 20, 2019
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biwa authored
- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
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biwa authored
- The missing textures checker now finds missing upper/lower textures on 3D floors when the appropriate flags of the Sector_Set3dFloor special are used. Fixes #269
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- Jun 18, 2019
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biwa authored
- Textures will now wrap correctly in visual mode when the flag of the Line_SetIdentification special is set in Hexen format. Fixes #271
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- Jun 16, 2019