- Dec 15, 2020
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katsy authored
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- Dec 14, 2020
- Dec 12, 2020
- Dec 11, 2020
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Lactozilla authored
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Zolton Auburn authored
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- Dec 10, 2020
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Zolton Auburn authored
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James R. authored
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Fix intro crash See merge request !1310
Add aPNG downscaling See merge request !1197
Make player->speed and other things use R_PointToDist2 See merge request !1309
Add Zolton and Ors to the credits See merge request !1308
Kill remaining HAVE_BLUA and SEENAMES See merge request STJr/SRB2!1319
Lua: Allow access to skin.sprites[] See merge request !1238
Fix HWR_DrawCroppedPatch scaling a patch when cropping the top and left sides. See merge request !1297
Saloon door fixes (closes #394) Closes #394 See merge request !1296
Make caret coloring support letters. See merge request !1295
Fix brak barrier size (Closes #139) Closes #139 See merge request !1294
Fix objects with MF_FIRE disappearing in lava (Closes #366) Closes #366 See merge request !1287
Fix some stuff I missed when rebasing `spritestuff2` to `dehacked-hell`... oops See merge request !1286
Fix a division by zero in BCZ2 Metal Sonic's routine See merge request !1283
Initialize dummy linedef tag lists See merge request !1279
Make P_DoSuperTransformation (with giverings) only set 50 rings if you have less than 50 See merge request !1278
Send a `quitting` argument to the GameQuit Lua hook. See merge request !1276
Disallow pk3s with extra bytes See merge request !1275
Allow non-player objects to apply the CR_PLAYER carry type without crashing the game See merge request !1274
Fix TC_DASHMODE not accessible to v.getColormap; add missing skin flags See merge request !1273
Fix normal one-up sound playing in Mario mode See merge request !1272
Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability See merge request !1271
Expose player.skin and player.availabilities to Lua as Read-only See merge request !1269
Expose mapheader_t's selectheading option to Lua See merge request !1268